Biofeedback Virtual Reality experience taking in the viewer's heart rate data through a pulse sensor and altering the visual landscape in real-time.
This piece reconceptualizes loneliness as solitude by developing a unique body and sensory awareness. Users become aware of their solitude, but in return, experience a 'world' influenced by their state of being and breathing.
Unity 5, Arduino, Heart Rate Pulse Sensor.
My first iteration of the work Solitude. However, my interest in biofeedback data grew as I incorporated inspiration from other artworks that involved real-time data and meditative inquiry.